{"id":11403,"date":"2025-11-07T13:17:30","date_gmt":"2025-11-07T13:17:30","guid":{"rendered":"https:\/\/sbceurasia.com\/en\/?p=11403"},"modified":"2025-11-07T13:17:35","modified_gmt":"2025-11-07T13:17:35","slug":"galaxy-entertainment-groups-ggr-reached-us1-57-bln-in-q3-2025-despite-the-impact-of-the-macau-typhoon","status":"publish","type":"post","link":"https:\/\/sbceurasia.com\/en\/2025\/11\/07\/galaxy-entertainment-groups-ggr-reached-us1-57-bln-in-q3-2025-despite-the-impact-of-the-macau-typhoon\/","title":{"rendered":"Galaxy Entertainment Group\u2019s GGR Reached US$1.57 bln in Q3 2025 Despite the Impact of the Macau Typhoon"},"content":{"rendered":"\n<p><strong>Galaxy Entertainment Group<\/strong> continued its recovery in the third quarter, with <strong>Gross Gaming Revenue (GGR) rising by 21% year-on-year<\/strong> and 2% quarter-on-quarter to <strong>HK$12.2 billion (US$1.57 billion)<\/strong>.<\/p>\n\n\n\n<p>The mass gaming table segment delivered the strongest performance, generating <strong>HK$9.46 billion (US$1.22 billion)<\/strong> in GGR &#8211; <strong>up 13% year-on-year<\/strong> and 7% compared to the previous quarter. VIP tables saw an 86% year-on-year increase, but fell 15% quarter-on-quarter to <strong>HK$2.04 billion (US$257 million).<\/strong> Electronic gaming revenue totaled <strong>HK$738 million (US$94.9 million)<\/strong>, 11% higher than a year earlier but 6% lower versus Q2.<\/p>\n\n\n\n<p>Adjusted EBITDA grew by 14% compared to the same period in 2024, but decreased by 6% from Q2.<\/p>\n\n\n\n<p>Commenting on GEG\u2019s Q3 results, Chairman <strong>Francis Lui<\/strong> highlighted two factors that affected both revenue and adjusted EBITDA. The first was seasonality: September is generally a softer month as many tourists postpone travel until October to coincide with Golden Week. However, the more significant factor was <strong>Typhoon Ragasa<\/strong>, which led the government to order the closure of all casinos for 33 hours.<\/p>\n\n\n\n<p>\u201cThirty-three hours may not seem like a long period of time, however potential visitors canceled their trips in advance due to concerns over the impact of Typhoon Ragasa. And after it passes, it takes several days before people start planning their next trip,\u201d Lui said.<\/p>\n\n\n\n<p>Despite this, he noted that the Group\u2019s balance sheet remains extremely strong, with total cash and liquid investments of <strong>HK$36.8 billion (US$4.73 billion) <\/strong>and a net position of <strong>HK$34.8 billion (US$4.48 billion) <\/strong>after accounting for <strong>HK$2.0 billion (US$257 million) <\/strong>in debt.<\/p>\n\n\n\n<p>\u201cOur strong balance sheet and operating cash flow allow us to return capital to shareholders through dividends, fund our development projects and pursue international expansion. In October 2025, we paid the previously announced interim dividend of US$0.70 per share. This dividend reflects our confidence in the long-term prospects of Macau and the company,\u201d Lui added.<\/p>\n\n\n\n<p><strong>Galaxy Macau <\/strong>generated GGR of <strong>HK$10.8 billion<\/strong> in Q3 2025, an increase of <strong>HK$100 million<\/strong> from the previous quarter. StarWorld saw GGR growth of 9% to <strong>HK$1.42 billion (US$183 million)<\/strong>.<\/p>\n\n\n\n<p><strong>Broadway Macau<\/strong>, the entertainment complex including F&amp;B outlets, increased net revenue by 22% quarter-on-quarter to <strong>HK$62 million (US$8.0 million)<\/strong>, while adjusted EBITDA amounted to <strong>HK$1 million (US$128,600)<\/strong>.<\/p>\n\n\n\n<p>Don&#8217;t forget to subscribe to our <a href=\"https:\/\/t.me\/sbceurasia\">Telegram channel<\/a>!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Galaxy Entertainment Group continued its recovery in the third quarter, with Gross Gaming Revenue (GGR) rising by 21% year-on-year and 2% quarter-on-quarter to HK$12.2 billion (US$1.57 billion). The mass gaming table segment delivered the strongest performance, generating HK$9.46 billion (US$1.22 billion) in GGR &#8211; up 13% year-on-year and 7% compared to the previous quarter. VIP [&hellip;]<\/p>\n","protected":false},"author":7,"featured_media":6593,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"tdm_status":"","tdm_grid_status":"","footnotes":""},"categories":[5,1],"tags":[14520,14518,2658,8537,14519],"class_list":["post-11403","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gambling","category-news","tag-broadway-macau","tag-francis-lui","tag-galaxy-entertainment-group","tag-galaxy-macau","tag-typhoon-ragasa"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.1.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Galaxy Entertainment Group\u2019s GGR Reached US$1.57 bln in Q3 2025 Despite the Impact of the Macau Typhoon - SBC EURASIA EN<\/title>\n<meta name=\"description\" content=\"Galaxy Entertainment Group continued its recovery in the third quarter, with Gross Gaming Revenue (GGR) rising by 21% year-on-year and 2% quarter-on-quarter to HK$12.2 billion (US$1.57 billion).\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/sbceurasia.com\/en\/2025\/11\/07\/galaxy-entertainment-groups-ggr-reached-us1-57-bln-in-q3-2025-despite-the-impact-of-the-macau-typhoon\/\" \/>\n<meta property=\"og:locale\" content=\"en_GB\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Galaxy Entertainment Group\u2019s GGR Reached US$1.57 bln in Q3 2025 Despite the Impact of the Macau Typhoon - 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